An indie developer has remade Bloodborne’s Central Yharnam area as a top-down 16-bit Zelda – and it’s fantastic.
Yarntown even includes the Cleric Beast and Father Gascoigne fights from From Software’s superb PlayStation 4 exclusive.
It’s the work of a developer called Max Mraz, who remade Bloodborne’s cursed gothic town in the top-down Zelda style using the Solarus engine.
So I made Bloodborne but it’s super cute and it’s also kinda Zelda. And it’s out!:https://t.co/cjx5zz5lvC#screenshotsaturday #pixelart #indiegame #bloodborne#solarus pic.twitter.com/033IVYfHlp
— Max Mraz (@11Mraz) July 18, 2020
The game places the player in the Hunter’s Dream area, and from there you explore Central Yharnam – or in this case Yarntown – using a normal melee attack, a charged attack and pistol fire. Dodge rolls consume stamina.
It’s an impressive recreation, with all the varied routes and shortcuts you’d expect of a From Software epic in the classic Zelda style. Enemies from the original are present and correct, too, but it’s the boss fights that stand out.
Download Yarntown here.
source https://entergamingxp.com/2020/07/yarntown-is-bloodborne-remade-as-a-top-down-zelda-%e2%80%a2-eurogamer-net/?utm_source=rss&utm_medium=rss&utm_campaign=yarntown-is-bloodborne-remade-as-a-top-down-zelda-%25e2%2580%25a2-eurogamer-net
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